Searched refs:backendObject (Results 1 – 1 of 1) sorted by relevance
112 GrBackendObject backendObject; in onDraw() local113 …if (!tmpSurface->getRenderTargetHandle(&backendObject, SkSurface::kFlushWrite_BackendHandleAccess)… in onDraw()119 fboID = (GLuint)backendObject; in onDraw()