Searched refs:barrierLayer (Results 1 – 3 of 3) sorted by relevance
895 if (mCurrentState.barrierLayer != nullptr) { in pushPendingState()896 sp<Layer> barrierLayer = mCurrentState.barrierLayer.promote(); in pushPendingState() local897 if (barrierLayer == nullptr) { in pushPendingState()902 mCurrentState.barrierLayer = nullptr; in pushPendingState()905 if (barrierLayer->addSyncPoint(syncPoint)) { in pushPendingState()910 mCurrentState.barrierLayer = nullptr; in pushPendingState()932 if (mPendingStates[0].barrierLayer != nullptr) { in applyPendingStates()1334 void Layer::deferTransactionUntil(const sp<Layer>& barrierLayer, uint64_t frameNumber) { in deferTransactionUntil() argument1335 mCurrentState.barrierLayer = barrierLayer; in deferTransactionUntil()1341 mCurrentState.barrierLayer = nullptr; in deferTransactionUntil()
203 wp<Layer> barrierLayer; member290 void deferTransactionUntil(const sp<Layer>& barrierLayer, uint64_t frameNumber);
109 if (layer->mCurrentState.barrierLayer != nullptr) { in addInitialSurfaceStateLocked()110 addDeferTransactionLocked(transaction, layerId, layer->mCurrentState.barrierLayer.promote(), in addInitialSurfaceStateLocked()