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Searched refs:belongsToDisplay (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.h316 bool belongsToDisplay(uint32_t layerStack, bool isPrimaryDisplay) const { in belongsToDisplay() function
DSurfaceFlinger.cpp1837 if (layer->belongsToDisplay(displayDevice->getLayerStack(), in rebuildLayerStacks()
2555 if (layer->belongsToDisplay(hw->getLayerStack(), hw->isPrimary())) { in handleTransactionLocked()
2679 if (!layer->belongsToDisplay(displayDevice->getLayerStack(), displayDevice->isPrimary())) in computeVisibleRegions()
2802 if (layer->belongsToDisplay(hw->getLayerStack(), hw->isPrimary())) { in invalidateLayerStack()
5127 if (!layer->belongsToDisplay(hw->getLayerStack(), false)) { in traverseLayersInDisplay()
5136 if (!layer->belongsToDisplay(hw->getLayerStack(), false)) { in traverseLayersInDisplay()