Searched refs:bindHelper (Results 1 – 2 of 2) sorted by relevance
407 RE::BindNativeBufferAsFramebuffer* bindHelper) { in bindNativeBufferAsFrameBuffer() argument408 bindHelper->mImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, in bindNativeBufferAsFrameBuffer()410 if (bindHelper->mImage == EGL_NO_IMAGE_KHR) { in bindNativeBufferAsFrameBuffer()411 bindHelper->mStatus = NO_MEMORY; in bindNativeBufferAsFrameBuffer()416 bindImageAsFramebuffer(bindHelper->mImage, &bindHelper->mTexName, &bindHelper->mFbName, in bindNativeBufferAsFrameBuffer()422 bindHelper->mStatus = glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE; in bindNativeBufferAsFrameBuffer()425 void RenderEngine::unbindNativeBufferAsFrameBuffer(RE::BindNativeBufferAsFramebuffer* bindHelper) { in unbindNativeBufferAsFrameBuffer() argument426 if (bindHelper->mImage == EGL_NO_IMAGE_KHR) { in unbindNativeBufferAsFrameBuffer()431 unbindFramebuffer(bindHelper->mTexName, bindHelper->mFbName); in unbindNativeBufferAsFrameBuffer()432 eglDestroyImageKHR(mEGLDisplay, bindHelper->mImage); in unbindNativeBufferAsFrameBuffer()
102 RE::BindNativeBufferAsFramebuffer* bindHelper) = 0;103 virtual void unbindNativeBufferAsFrameBuffer(RE::BindNativeBufferAsFramebuffer* bindHelper) = 0;242 RE::BindNativeBufferAsFramebuffer* bindHelper) override;243 void unbindNativeBufferAsFrameBuffer(RE::BindNativeBufferAsFramebuffer* bindHelper) override;