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Searched refs:blending (Results 1 – 12 of 12) sorted by relevance

/frameworks/native/libs/vr/libvrflinger/
Dhardware_composer.cpp1023 HWC::BlendMode blending = in UpdateLayerConfig() local
1033 search->SetBlending(blending); in UpdateLayerConfig()
1042 layers.emplace_back(composer_.get(), *target_display_, surface, blending, in UpdateLayerConfig()
1250 HWC::BlendMode blending, HWC::Composition composition_type, in Layer() argument
1255 blending_{blending},
1262 const std::shared_ptr<IonBuffer>& buffer, HWC::BlendMode blending, in Layer() argument
1267 blending_{blending},
1305 void Layer::SetBlending(HWC::BlendMode blending) { in SetBlending() argument
1306 if (blending_ != blending) { in SetBlending()
1307 blending_ = blending; in SetBlending()
Dhardware_composer.h73 HWC::BlendMode blending, HWC::Composition composition_type,
86 const std::shared_ptr<IonBuffer>& buffer, HWC::BlendMode blending,
115 void SetBlending(HWC::BlendMode blending);
/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/
Dpixel_format_f32.rsh13 // computed for blending color between layers. "Close enough" means L1 distance
39 // matte/(dilation_radius+1) is the actual value used in layer blending.
/frameworks/native/opengl/tests/hwc/
DhwcColorEquiv.cpp355 layer->blending = HWC_BLENDING_NONE; in main()
369 layer->blending = HWC_BLENDING_NONE; in main()
DhwcTestLib.cpp469 list->hwLayers[layer].blending, in hwcTestDisplayList()
470 (list->hwLayers[layer].blending == HWC_BLENDING_NONE) in hwcTestDisplayList()
472 (list->hwLayers[layer].blending == HWC_BLENDING_PREMULT) in hwcTestDisplayList()
474 (list->hwLayers[layer].blending == HWC_BLENDING_COVERAGE) in hwcTestDisplayList()
DhwcRects.cpp319 layer->blending = it->blend; in main()
DhwcStress.cpp434 layer->blending = blendingOps[testRandMod(NUMA(blendingOps))]; in main()
DhwcCommit.cpp1419 layer->blending = it->blend; in numOverlays()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWComposer_hwc1.h170 virtual void setBlending(uint32_t blending) = 0;
/frameworks/base/core/jni/
DAndroid.bp31 // TODO: Linear blending should be enabled by default, but we are
/frameworks/base/libs/hwui/
DAndroid.bp32 // TODO: Linear blending should be enabled by default, but we are
/frameworks/native/vulkan/api/
Dvulkan.api2234 …OR_ATTACHMENT_BLEND_BIT = 0x00000100, /// Format supports blending in case it's used…
3901 … independentBlend /// blending operations are co…
4012 …rcAttachments /// max num of output attachments written when using dual source blending