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Searched refs:bufferWaterMark (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/services/camera/libcameraservice/device3/
DCamera3BufferManager.cpp482 size_t bufferWaterMark = mStreamSetMap[setIdx].maxAllowedBufferCount; in checkIfStreamRegisteredLocked() local
483 if (bufferWaterMark == 0 || bufferWaterMark > kMaxBufferCount) { in checkIfStreamRegisteredLocked()
486 __FUNCTION__, streamId, streamSetId, bufferWaterMark); in checkIfStreamRegisteredLocked()