Searched refs:c1c2x (Results 1 – 1 of 1) sorted by relevance
1020 float c1c2x = (c1x + c2x) * 0.5f; in recursiveCubicBezierVertices() local1023 float p1c1c2x = (p1c1x + c1c2x) * 0.5f; in recursiveCubicBezierVertices()1026 float p2c1c2x = (p2c2x + c1c2x) * 0.5f; in recursiveCubicBezierVertices()