Searched refs:casterBounds (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
D | ShadowTessellator.cpp | 33 const Rect& casterBounds, const Rect& localClip, in tessellateAmbientShadow() argument 46 Rect ambientShadowBounds(casterBounds); in tessellateAmbientShadow() 64 const Rect& casterBounds, const Rect& localClip, in tessellateSpotShadow() argument 100 if (!lightRect.intersects(casterBounds)) { in tessellateSpotShadow()
|
D | ShadowTessellator.h | 73 const Rect& casterBounds, const Rect& localClip, float maxZ, 79 int lightRadius, const Rect& casterBounds,
|
D | TessellationCache.cpp | 246 Rect casterBounds(casterPerimeter->getBounds()); in tessellateShadows() local 247 casterTransformXY->mapRect(casterBounds); in tessellateShadows() 251 centroid3d, casterBounds, *localClip, maxZ, in tessellateShadows() 256 casterBounds, *localClip, spotBuffer); in tessellateShadows()
|