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Searched refs:casterTransformZ (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/tests/microbench/
DShadowBench.cpp36 Matrix4 casterTransformZ; member
58 out->casterTransformZ.load(SAMPLE_CASTERZ); in createShadowTestData()
66 &testData.casterTransformXY, &testData.casterTransformZ, testData.lightCenter, in tessellateShadows()
/frameworks/base/libs/hwui/
DTessellationCache.cpp202 const Matrix4* casterTransformZ, const Vector3& lightCenter, in tessellateShadows() argument
223 mapPointFakeZ(casterPolygon[i], casterTransformXY, casterTransformZ); in tessellateShadows()
232 mapPointFakeZ(centroid3d, casterTransformXY, casterTransformZ); in tessellateShadows()
DTessellationCache.h221 const Matrix4* casterTransformZ, const Vector3& lightCenter,