Searched refs:colorLocation (Results 1 – 1 of 1) sorted by relevance
339 int colorLocation = -1; in render() local341 colorLocation = fill.program->getAttrib("colors"); in render()342 glEnableVertexAttribArray(colorLocation); in render()343 glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, vertices.stride, in render()457 glDisableVertexAttribArray(colorLocation); in render()