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Searched refs:connectionIndex (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp971 ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel); in dispatchEventLocked() local
972 if (connectionIndex >= 0) { in dispatchEventLocked()
973 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in dispatchEventLocked()
1065 ssize_t connectionIndex = getConnectionIndexLocked(inputChannel); in resumeAfterTargetsNotReadyTimeoutLocked() local
1066 if (connectionIndex >= 0) { in resumeAfterTargetsNotReadyTimeoutLocked()
1067 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in resumeAfterTargetsNotReadyTimeoutLocked()
1707 ssize_t connectionIndex = getConnectionIndexLocked(windowHandle->getInputChannel()); in checkWindowReadyForMoreInputLocked() local
1708 if (connectionIndex < 0) { in checkWindowReadyForMoreInputLocked()
1715 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in checkWindowReadyForMoreInputLocked()
2178 ssize_t connectionIndex = d->mConnectionsByFd.indexOfKey(fd); in handleReceiveCallback() local
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