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Searched refs:createCard (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/tests/common/scenes/
DShadowShaderAnimation.cpp37 createCard(outset, outset, width - (outset * 2), height - (outset * 2)); in createContent()
54 sp<RenderNode> createCard(int x, int y, int width, int height) { in createCard() function in ShadowShaderAnimation
DShadowGridAnimation.cpp36 sp<RenderNode> card = createCard(x, y, dp(100), dp(100)); in createContent()
54 sp<RenderNode> createCard(int x, int y, int width, int height) { in createCard() function in ShadowGridAnimation
DShadowGrid2Animation.cpp36 sp<RenderNode> card = createCard(x, y, dp(50), dp(50)); in createContent()
54 sp<RenderNode> createCard(int x, int y, int width, int height) { in createCard() function in ShadowGrid2Animation
DSimpleGradientAnimation.cpp34 sp<RenderNode> card = createCard(0, 0, width, height); in createContent()
48 sp<RenderNode> createCard(int x, int y, int width, int height) { in createCard() function in SimpleGradientAnimation
DSimpleColorMatrixAnimation.cpp37 sp<RenderNode> card = createCard(0, 0, width, height); in createContent()
51 sp<RenderNode> createCard(int x, int y, int width, int height) { in createCard() function in SimpleColorMatrixAnimation
DRecentsAnimation.cpp48 sp<RenderNode> card = createCard(x, y, cardsize, cardsize, *thumb); in createContent()
69 sp<RenderNode> createCard(int x, int y, int width, int height, Bitmap& thumb) { in createCard() function in RecentsAnimation
DTvApp.cpp76 sp<RenderNode> card = createCard(x, y, dp(160), dp(160), isFirstCard); in createContent()
146 sp<RenderNode> createCard(int x, int y, int width, int height, bool selected) { in createCard() function in TvApp