Searched refs:ctrlIdx (Results 1 – 1 of 1) sorted by relevance
2198 int ctrlIdx = -1; in setVolume_l() local2205 ctrlIdx = i - 1; in setVolume_l()2211 if (!force && ctrlIdx == mVolumeCtrlIdx && in setVolume_l()2220 mVolumeCtrlIdx = ctrlIdx; in setVolume_l()2225 if (ctrlIdx >= 0) { in setVolume_l()2226 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); in setVolume_l()2237 if ((int)i == ctrlIdx) { in setVolume_l()2241 if ((int)i > ctrlIdx) { in setVolume_l()