Searched refs:currentFrameNumber (Results 1 – 2 of 2) sorted by relevance
478 auto currentFrameNumber = mConsumer->getFrameNumber(); in latchBuffer() local484 while (mQueueItems[0].mFrameNumber != currentFrameNumber) { in latchBuffer()491 mTimeStats.setAcquireFence(layerName, currentFrameNumber, mQueueItems[0].mFenceTime); in latchBuffer()492 mTimeStats.setLatchTime(layerName, currentFrameNumber, latchTime); in latchBuffer()
791 uint64_t currentFrameNumber = 0; in queueBuffer() local856 currentFrameNumber = mCore->mFrameCounter; in queueBuffer()857 mSlots[slot].mFrameNumber = currentFrameNumber; in queueBuffer()871 item.mFrameNumber = currentFrameNumber; in queueBuffer()1004 currentFrameNumber, in queueBuffer()