Searched refs:dangerRects (Results 1 – 2 of 2) sorted by relevance
139 state->dangerRects[i] = bounds; in setClippingRoundRect()141 state->dangerRects[0].bottom = state->dangerRects[1].bottom = bounds.top + radius; in setClippingRoundRect()142 state->dangerRects[0].right = state->dangerRects[2].right = bounds.left + radius; in setClippingRoundRect()143 state->dangerRects[1].left = state->dangerRects[3].left = bounds.right - radius; in setClippingRoundRect()144 state->dangerRects[2].top = state->dangerRects[3].top = bounds.bottom - radius; in setClippingRoundRect()146 transform->mapRect(state->dangerRects[i]); in setClippingRoundRect()149 state->dangerRects[i].snapGeometryToPixelBoundaries(true); in setClippingRoundRect()
53 return rect.intersects(dangerRects[0]) || rect.intersects(dangerRects[1]) || in areaRequiresRoundRectClip()54 rect.intersects(dangerRects[2]) || rect.intersects(dangerRects[3]); in areaRequiresRoundRectClip()59 Rect dangerRects[4]; variable