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Searched refs:detachFromContext (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureMultiContextGL_test.cpp52 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
69 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
85 ASSERT_EQ(NO_INIT, mST->detachFromContext()); in TEST_F()
97 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
100 ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); in TEST_F()
117 ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); in TEST_F()
134 ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); in TEST_F()
142 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
158 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
190 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
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/frameworks/base/native/android/
Dsurface_texture.cpp62 return st->consumer->detachFromContext(); in ASurfaceTexture_detachFromGLContext()
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp54 status_t err = mSurfaceTexture->detachFromContext(); in destroyLayer()
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h218 status_t detachFromContext();
/frameworks/base/core/jni/android/graphics/
DSurfaceTexture.cpp349 return surfaceTexture->detachFromContext(); in SurfaceTexture_detachFromGLContext()
/frameworks/native/libs/gui/
DGLConsumer.cpp575 status_t GLConsumer::detachFromContext() { in detachFromContext() function in android::GLConsumer