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Searched refs:dispatchEntry (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1920 DispatchEntry* dispatchEntry = new DispatchEntry(eventEntry, // increments ref in enqueueDispatchEntryLocked() local
1928 dispatchEntry->resolvedAction = keyEntry->action; in enqueueDispatchEntryLocked()
1929 dispatchEntry->resolvedFlags = keyEntry->flags; in enqueueDispatchEntryLocked()
1932 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) { in enqueueDispatchEntryLocked()
1937 delete dispatchEntry; in enqueueDispatchEntryLocked()
1946 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_OUTSIDE; in enqueueDispatchEntryLocked()
1948 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_EXIT; in enqueueDispatchEntryLocked()
1950 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER; in enqueueDispatchEntryLocked()
1952 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_CANCEL; in enqueueDispatchEntryLocked()
1954 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN; in enqueueDispatchEntryLocked()
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DInputDispatcher.h1080 void releaseDispatchEntryLocked(DispatchEntry* dispatchEntry);
1126 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1128 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);