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Searched refs:dispatchInProgress (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp757 if (! entry->dispatchInProgress) { in dispatchKeyLocked()
788 entry->dispatchInProgress = true; in dispatchKeyLocked()
867 if (! entry->dispatchInProgress) { in dispatchMotionLocked()
868 entry->dispatchInProgress = true; in dispatchMotionLocked()
964 ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true in dispatchEventLocked()
3937 injectionState(NULL), dispatchInProgress(false) { in EventEntry()
4019 dispatchInProgress = false; in recycle()
DInputDispatcher.h442 bool dispatchInProgress; // initially false, set to true while dispatching member