Searched refs:doIntersect (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/libs/hwui/ |
D | LayerUpdateQueue.cpp | 30 damage.doIntersect(0, 0, renderNode->getWidth(), renderNode->getHeight()); in enqueueLayerWithDamage()
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D | Rect.h | 119 void doIntersect(float l, float t, float r, float b) { in doIntersect() function 126 void doIntersect(const Rect& r) { doIntersect(r.left, r.top, r.right, r.bottom); } in doIntersect() function
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D | BakedOpState.cpp | 71 clippedBounds.doIntersect(clipRect); in ResolvedRenderState() 110 clippedBounds.doIntersect(clipRect->rect); in ResolvedRenderState()
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D | ClipArea.cpp | 62 mBounds.doIntersect(other.mBounds); in intersectWith() 136 bounds.doIntersect(tr.transformedBounds()); in calculateBounds() 273 mClipRect.doIntersect(transformed); in rectangleModeClipRectWithTransform() 420 rectClip->rect.doIntersect(mClipRect); in serializeIntersectedClip()
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D | FrameBuilder.cpp | 87 layerDamage.doIntersect(0, 0, layer->viewportWidth, layer->viewportHeight); in deferLayers() 840 saveLayerBounds.doIntersect(previous->getRenderTargetClip()); in deferBeginLayerOp() 843 saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight)); in deferBeginLayerOp() 891 saveLayerBounds.doIntersect(previous->getRenderTargetClip()); in deferEndLayerOp() 894 saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight)); in deferEndLayerOp() 926 dstRect.doIntersect(mCanvasState.currentSnapshot()->getRenderTargetClip()); in deferBeginUnclippedLayerOp()
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D | RecordingCanvas.cpp | 140 visibleBounds.doIntersect(previous.getRenderTargetClip()); in saveLayer() 142 visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight())); in saveLayer() 151 layerBounds.doIntersect(unmappedBounds); in saveLayer()
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D | RenderProperties.h | 472 outRect->doIntersect(mPrimitiveFields.mClipBounds); in getClippingRectForFlags()
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D | BakedOpRenderer.cpp | 252 bounds.doIntersect(clip->rect); in setupStencilRectList()
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D | BakedOpDispatcher.cpp | 241 shadowBounds.doIntersect(clipState->rect); in renderTextShadow()
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/frameworks/base/libs/hwui/renderstate/ |
D | OffscreenBufferPool.cpp | 62 dirtyArea.doIntersect(0, 0, viewportWidth, viewportHeight); in dirty()
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