Searched refs:drawMesh (Results 1 – 10 of 10) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.h | 88 virtual void drawMesh(const Mesh& mesh);
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D | RenderEngine.h | 128 virtual void drawMesh(const Mesh& mesh) = 0;
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D | GLES20RenderEngine.cpp | 314 void GLES20RenderEngine::drawMesh(const Mesh& mesh) { in drawMesh() function in android::RE::impl::GLES20RenderEngine
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D | RenderEngine.cpp | 348 drawMesh(mesh); in fillRegionWithColor()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLCanvas.java | 96 public abstract void drawMesh(BasicTexture tex, int x, int y, int xyBuffer, in drawMesh() method
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D | GLES20Canvas.java | 716 public void drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, in drawMesh() method in GLES20Canvas
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/frameworks/native/services/surfaceflinger/ |
D | ColorLayer.cpp | 54 engine.drawMesh(mesh); in onDraw()
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D | BufferLayer.cpp | 882 engine.drawMesh(getBE().mMesh); in drawWithOpenGL()
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D | Layer.cpp | 723 engine.drawMesh(getBE().mMesh); in clearWithOpenGL()
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/frameworks/native/services/surfaceflinger/tests/unittests/mock/RenderEngine/ |
D | MockRenderEngine.h | 74 MOCK_METHOD1(drawMesh, void(const Mesh&));
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