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Searched refs:eAnimation (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DISurfaceComposer.h63 eAnimation = 0x02, enumerator
/frameworks/native/services/surfaceflinger/
DSurfaceInterceptor.cpp99 transaction->set_animation(layer->mTransactionFlags & BnSurfaceComposer::eAnimation); in addInitialSurfaceStateLocked()
406 transaction->set_animation(transactionFlags & BnSurfaceComposer::eAnimation); in addTransactionLocked()
DSurfaceFlinger.cpp3207 if (flags & eAnimation) { in setTransactionState()
3244 ((flags & eSynchronous) || (flags & eAnimation))) { in setTransactionState()
3264 if (flags & eAnimation) { in setTransactionState()
/frameworks/native/libs/gui/
DSurfaceComposerClient.cpp159 flags |= ISurfaceComposer::eAnimation; in apply()