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Searched refs:elementsCount (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp414 GLsizei elementsCount = mesh.elementCount; in render() local
416 while (elementsCount > 0) { in render()
417 GLsizei drawCount = std::min(elementsCount, (GLsizei)kMaxNumberOfQuads * 6); in render()
431 elementsCount -= drawCount; in render()