Searched refs:expandForPathTexture (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
D | BakedOpState.h | 57 bool expandForPathTexture); 119 bool expandForPathTexture); 142 bool expandForStroke, bool expandForPathTexture) in BakedOpState() argument 143 : computedState(allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture) in BakedOpState()
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D | BakedOpState.cpp | 35 bool expandForPathTexture) { in ResolvedRenderState() argument 44 } else if (CC_UNLIKELY(expandForPathTexture)) { in ResolvedRenderState() 135 bool expandForPathTexture) { in tryStrokeableOpConstruct() argument 142 allocator, snapshot, recordedOp, expandForStroke, expandForPathTexture); in tryStrokeableOpConstruct()
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D | FrameBuilder.h | 208 bool expandForPathTexture = false);
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D | FrameBuilder.cpp | 552 bool expandForPathTexture) { in deferStrokeableOp() argument 555 mAllocator, *mCanvasState.writableSnapshot(), op, strokeBehavior, expandForPathTexture); in deferStrokeableOp()
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