Searched refs:fbName (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.h | 59 virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, 61 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName);
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D | GLES20RenderEngine.cpp | 283 uint32_t* fbName, uint32_t* status) { in bindImageAsFramebuffer() argument 297 *fbName = name; in bindImageAsFramebuffer() 300 void GLES20RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) { in unbindFramebuffer() argument 302 glDeleteFramebuffers(1, &fbName); in unbindFramebuffer()
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D | RenderEngine.h | 246 virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, 248 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0;
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