Searched refs:fbo (Results 1 – 12 of 12) sorted by relevance
/frameworks/rs/driver/ |
D | rsdFrameBuffer.cpp | 33 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; in setDepthAttachment() local 44 fbo->setDepthTarget(depth); in setDepthAttachment() 48 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; in setColorAttachment() local 60 fbo->setColorTarget(color, i); in setColorAttachment() 65 RsdFrameBufferObj *fbo = new RsdFrameBufferObj(); in rsdFrameBufferInit() local 66 if (fbo == nullptr) { in rsdFrameBufferInit() 69 fb->mHal.drv = fbo; in rsdFrameBufferInit() 72 dc->gl.currentFrameBuffer = fbo; in rsdFrameBufferInit() 81 RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv; in rsdFrameBufferSetActive() local 83 fbo->setDimensions(fb->mHal.state.colorTargets[0]->getType()->getDimX(), in rsdFrameBufferSetActive() [all …]
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/frameworks/base/libs/hwui/ |
D | FboCache.cpp | 54 const GLuint fbo = mCache.itemAt(i); in clear() local 55 glDeleteFramebuffers(1, &fbo); in clear() 61 GLuint fbo; in get() local 63 fbo = mCache.itemAt(mCache.size() - 1); in get() 66 glGenFramebuffers(1, &fbo); in get() 68 return fbo; in get() 71 bool FboCache::put(GLuint fbo) { in put() argument 73 mCache.add(fbo); in put() 77 glDeleteFramebuffers(1, &fbo); in put()
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D | OpenGLReadback.cpp | 133 GLuint fbo = renderState.createFramebuffer(); in copyTextureInto() local 134 if (!fbo) { in copyTextureInto() 174 renderState.bindFramebuffer(fbo); in copyTextureInto() 235 renderState.deleteFramebuffer(fbo); in copyTextureInto()
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D | Snapshot.cpp | 32 , fbo(0) in Snapshot() 49 , fbo(s->fbo) in Snapshot()
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D | FboCache.h | 54 bool put(GLuint fbo);
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D | Snapshot.h | 208 GLuint fbo; variable
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D | CanvasState.cpp | 67 mSnapshot->fbo = mCanvas.getTargetFbo(); in initializeSaveStack()
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 145 void RenderState::bindFramebuffer(GLuint fbo) { in bindFramebuffer() argument 146 if (mFramebuffer != fbo) { in bindFramebuffer() 147 mFramebuffer = fbo; in bindFramebuffer() 158 void RenderState::deleteFramebuffer(GLuint fbo) { in deleteFramebuffer() argument 159 if (mFramebuffer == fbo) { in deleteFramebuffer() 164 glDeleteFramebuffers(1, &fbo); in deleteFramebuffer()
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D | RenderState.h | 74 void bindFramebuffer(GLuint fbo); 77 void deleteFramebuffer(GLuint fbo);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | RenderTarget.java | 106 int fbo = GLToolbox.generateFbo(); in forTexture() local 107 GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fbo); in forTexture() 115 return new RenderTarget(mDisplay, mContext, surface(), fbo, false, false); in forTexture() 348 private RenderTarget(EGLDisplay display, EGLContext context, EGLSurface surface, int fbo, in RenderTarget() argument 354 mFbo = fbo; in RenderTarget()
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.h | 50 GLuint fbo; member
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 481 int fbo, program, buffer; in RenderFrame() local 482 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &fbo); in RenderFrame() 485 ALOGV("RenderFrame: fbo %d prog %d buff %d", fbo, program, buffer); in RenderFrame()
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