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/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp148 GLuint gBufferTexture; variable
196 glGenTextures(1, &gBufferTexture); in setupGraphics()
197 glBindTexture(GL_TEXTURE_2D, gBufferTexture); in setupGraphics()
254 glBindTexture(GL_TEXTURE_2D, gBufferTexture); in renderFrame()