Searched refs:gTexture (Results 1 – 1 of 1) sorted by relevance
147 GLuint gTexture; variable188 glGenTextures(1, &gTexture); in setupGraphics()189 glBindTexture(GL_TEXTURE_2D, gTexture); in setupGraphics()206 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gTexture, 0); in setupGraphics()