Searched refs:getBE (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | BufferLayer.cpp | 80 if (!getBE().mHwcLayers.empty()) { in ~BufferLayer() 101 const sp<GraphicBuffer>& buffer(getBE().compositionInfo.mBuffer); in isProtected() 108 (getBE().compositionInfo.mBuffer != nullptr || in isVisible() 109 getBE().compositionInfo.hwc.sidebandStream != nullptr); in isVisible() 165 if (CC_UNLIKELY(getBE().compositionInfo.mBuffer == 0)) { in onDraw() 243 mTexture.setDimensions(getBE().compositionInfo.mBuffer->getWidth(), in onDraw() 244 getBE().compositionInfo.mBuffer->getHeight()); in onDraw() 386 getBE().compositionInfo.hwc.sidebandStream = mSidebandStream; in latchBuffer() 387 if (getBE().compositionInfo.hwc.sidebandStream != nullptr) { in latchBuffer() 421 sp<GraphicBuffer> oldBuffer = getBE().compositionInfo.mBuffer; in latchBuffer() [all …]
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D | SurfaceFlinger.cpp | 668 getBE().mRenderEngine = in init() 673 LOG_ALWAYS_FATAL_IF(getBE().mRenderEngine == nullptr, "couldn't create RenderEngine"); in init() 677 getBE().mHwc.reset( in init() 678 new HWComposer(std::make_unique<Hwc2::impl::Composer>(getBE().mHwcServiceName))); in init() 679 getBE().mHwc->registerCallback(this, getBE().mComposerSequenceId); in init() 682 LOG_ALWAYS_FATAL_IF(!getBE().mHwc->isConnected(HWC_DISPLAY_PRIMARY), in init() 704 mVrFlinger = dvr::VrFlinger::Create(getBE().mHwc->getComposer(), in init() 705 getBE().mHwc->getHwcDisplayId(HWC_DISPLAY_PRIMARY).value_or(0), in init() 721 getBE().mRenderEngine->primeCache(); in init() 735 mLegacySrgbSaturationMatrix = getBE().mHwc->getDataspaceSaturationMatrix(HWC_DISPLAY_PRIMARY, in init() [all …]
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D | Layer.cpp | 223 LOG_ALWAYS_FATAL_IF(getBE().mHwcLayers.count(hwcId) != 0, in createHwcLayer() 229 LayerBE::HWCInfo& hwcInfo = getBE().mHwcLayers[hwcId]; in createHwcLayer() 233 [this, hwcId](HWC2::Layer* /*layer*/) { getBE().mHwcLayers.erase(hwcId); }); in createHwcLayer() 238 if (getBE().mHwcLayers.count(hwcId) == 0) { in destroyHwcLayer() 241 auto& hwcInfo = getBE().mHwcLayers[hwcId]; in destroyHwcLayer() 247 LOG_ALWAYS_FATAL_IF(getBE().mHwcLayers.count(hwcId) != 0, in destroyHwcLayer() 253 size_t numLayers = getBE().mHwcLayers.size(); in destroyAllHwcLayers() 255 LOG_ALWAYS_FATAL_IF(getBE().mHwcLayers.empty(), "destroyAllHwcLayers failed"); in destroyAllHwcLayers() 256 destroyHwcLayer(getBE().mHwcLayers.begin()->first); in destroyAllHwcLayers() 258 LOG_ALWAYS_FATAL_IF(!getBE().mHwcLayers.empty(), in destroyAllHwcLayers() [all …]
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D | Layer.h | 145 LayerBE& getBE() { return mBE; } in getBE() function 146 LayerBE& getBE() const { return mBE; } in getBE() function 515 return getBE().mHwcLayers.count(hwcId) > 0; in hasHwcLayer() 519 if (getBE().mHwcLayers.count(hwcId) == 0) { in getHwcLayer() 522 return getBE().mHwcLayers[hwcId].layer; in getHwcLayer()
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D | ColorLayer.cpp | 69 auto& hwcInfo = getBE().mHwcLayers[hwcId]; in setPerFrameData()
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D | SurfaceFlinger.h | 235 SurfaceFlingerBE& getBE() { return mBE; } in getBE() function 236 const SurfaceFlingerBE& getBE() const { return mBE; } in getBE() function 339 RE::RenderEngine& getRenderEngine() const { return *getBE().mRenderEngine; } in getRenderEngine() 640 HWComposer& getHwComposer() const { return *getBE().mHwc; } in getHwComposer()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TestableSurfaceFlinger.h | 40 mFlinger->getBE().mRenderEngine = std::move(renderEngine); in setupRenderEngine() 44 mFlinger->getBE().mHwc.reset(new HWComposer(std::move(composer))); in setupComposer() 105 const auto& getCompositorTiming() const { return mFlinger->getBE().mCompositorTiming; } in getCompositorTiming() 130 auto& mutableComposerSequenceId() { return mFlinger->getBE().mComposerSequenceId; } in mutableComposerSequenceId() 131 auto& mutableHwcDisplayData() { return mFlinger->getBE().mHwc->mDisplayData; } in mutableHwcDisplayData() 132 auto& mutableHwcDisplaySlots() { return mFlinger->getBE().mHwc->mHwcDisplaySlots; } in mutableHwcDisplaySlots() 144 mFlinger->getBE().mHwc.reset(); in ~TestableSurfaceFlinger() 145 mFlinger->getBE().mRenderEngine.reset(); in ~TestableSurfaceFlinger()
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