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Searched refs:getFullFramesAvailable (Results 1 – 9 of 9) sorted by relevance

/frameworks/av/media/libaaudio/tests/
Dtest_atomic_fifo.cpp41 ASSERT_EQ(0, fifoController.getFullFramesAvailable()); in TEST()
52 ASSERT_EQ(advanced, fifoController.getFullFramesAvailable()); in TEST()
61 ASSERT_EQ(0, fifoController.getFullFramesAvailable()); in TEST()
72 ASSERT_EQ(advance2, fifoController.getFullFramesAvailable()); in TEST()
106 mFifoBuffer.getFifoControllerBase()->getFullFramesAvailable(); in checkWrappingBuffer()
128 mFifoBuffer.getFifoControllerBase()->getFullFramesAvailable(); in verifyData()
186 mFifoBuffer.getFifoControllerBase()->getFullFramesAvailable(); in checkRandomWriteRead()
/frameworks/av/media/libaaudio/src/fifo/
DFifoControllerBase.cpp35 fifo_frames_t FifoControllerBase::getFullFramesAvailable() { in getFullFramesAvailable() function in FifoControllerBase
49 return (int32_t)(mThreshold - getFullFramesAvailable()); in getEmptyFramesAvailable()
DFifoControllerBase.h75 fifo_frames_t getFullFramesAvailable();
DFifoBuffer.cpp110 fifo_frames_t framesAvailable = std::min(mFifo->getFullFramesAvailable(), mFrameCapacity); in getFullDataAvailable()
/frameworks/av/media/libaaudio/src/client/
DAudioEndpoint.h56 int32_t getFullFramesAvailable(android::WrappingBuffer *wrappingBuffer);
58 int32_t getFullFramesAvailable();
DAudioEndpoint.cpp202 int32_t AudioEndpoint::getFullFramesAvailable(WrappingBuffer *wrappingBuffer) in getFullFramesAvailable() function in AudioEndpoint
207 int32_t AudioEndpoint::getFullFramesAvailable() in getFullFramesAvailable() function in AudioEndpoint
209 return mDataQueue->getFifoControllerBase()->getFullFramesAvailable(); in getFullFramesAvailable()
DAudioStreamInternal.cpp590 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable(); in processData()
649 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable(); in processData()
661 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable(); in processData()
DAudioStreamInternalCapture.cpp163 mAudioEndpoint.getFullFramesAvailable(&wrappingBuffer); in readNowWithConversion()
DAudioStreamInternalPlay.cpp145 if (mAudioEndpoint.isFreeRunning() && mAudioEndpoint.getFullFramesAvailable() < 0) { in processDataNow()