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Searched refs:getViewport (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/services/surfaceflinger/
DColorLayer.cpp66 const auto& viewport = displayDevice->getViewport(); in setPerFrameData()
DDisplayDevice.h129 const Rect getViewport() const { return mViewport; } in getViewport() function
DLayer.cpp388 if (!activeCrop.intersect(hw->getViewport(), &activeCrop)) { in computeInitialCrop()
521 if (!activeCrop.intersect(displayDevice->getViewport(), &activeCrop)) { in setGeometry()
550 if (!frame.intersect(displayDevice->getViewport(), &frame)) { in setGeometry()
686 frame.intersect(displayDevice->getViewport(), &frame); in updateCursorPosition()
DBufferLayer.cpp622 const auto& viewport = displayDevice->getViewport(); in setPerFrameData()
/frameworks/base/libs/hwui/renderstate/
DRenderState.h72 void getViewport(GLsizei* outWidth, GLsizei* outHeight);
DRenderState.cpp140 void RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) { in getViewport() function in android::uirenderer::RenderState
/frameworks/native/services/surfaceflinger/tests/unittests/
DDisplayTransactionTest.cpp1669 EXPECT_EQ(newViewport, display.mutableDisplayDevice()->getViewport()); in TEST_F()