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Searched refs:glBindBufferRange (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt11 glBindBufferRange;
Dentries.in19 GL_ENTRY(void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsi…
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec41 void glBindBufferRange ( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr si…
/frameworks/base/opengl/java/android/opengl/
DGLES30.java859 public static native void glBindBufferRange( in glBindBufferRange() method in GLES30
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h35 #define glBindBufferRange wrap_glBindBufferRange macro
Dgles_undefine.h35 #undef glBindBufferRange
Dgles_stubs.in532 void API_ENTRY(glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsi…
533 CALL_GL_API(glBindBufferRange, target, index, buffer, offset, size);
Dgles_decls.in178 GL_ENTRY(void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsi…
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in532 void API_ENTRY(glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsi…
533 CALL_GL_API(glBindBufferRange, target, index, buffer, offset, size);
/frameworks/native/opengl/include/GLES3/
Dgl3.h1135 GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr…
Dgl31.h1137 GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr…
Dgl32.h1137 GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr…
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp2096 glBindBufferRange( in android_glBindBufferRange__IIIII()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20178 method public static void glBindBufferRange(int, int, int, int, int);
/frameworks/base/config/
Dhiddenapi-public-dex.txt29061 Landroid/opengl/GLES30;->glBindBufferRange(IIIII)V
/frameworks/base/api/
Dcurrent.txt30605 method public static void glBindBufferRange(int, int, int, int, int);