/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | TextureSource.java | 59 GLES20.glBindTexture(mTarget, mTexId); in bind() 82 GLES20.glBindTexture(mTarget, mTexId); in generateMipmaps() 87 GLES20.glBindTexture(mTarget, 0); in generateMipmaps() 91 GLES20.glBindTexture(mTarget, mTexId); in setParameter() 93 GLES20.glBindTexture(mTarget, 0); in setParameter()
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D | GLToolbox.java | 108 GLES20.glBindTexture(target, texId); in setTexturePixels() 116 GLES20.glBindTexture(target, texId); in setTexturePixels()
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/frameworks/native/libs/gui/tests/ |
D | MultiTextureConsumer_test.cpp | 82 glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID); in TEST_F() 89 glBindTexture(GL_TEXTURE_2D, TEX_ID+1); in TEST_F() 97 glBindTexture(GL_TEXTURE_2D, TEX_ID+1); in TEST_F() 102 glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID); in TEST_F()
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D | SurfaceTextureFBO.h | 35 glBindTexture(GL_TEXTURE_2D, mFboTex); in SetUp() 38 glBindTexture(GL_TEXTURE_2D, 0); in SetUp()
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D | TextureRenderer.cpp | 89 glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTexName); in drawTexture()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 246 glBindTexture(GL_TEXTURE_2D, 1); in genTextures() 258 glBindTexture(GL_TEXTURE_2D, 2); in genTextures() 281 glBindTexture(GL_TEXTURE_2D, tex); in doSingleTest() 283 glBindTexture(GL_TEXTURE_2D, tex); in doSingleTest()
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/frameworks/base/libs/hwui/renderstate/ |
D | TextureState.cpp | 97 glBindTexture(GL_TEXTURE_2D, texture); in bindTexture() 109 glBindTexture(target, texture); in bindTexture()
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/frameworks/support/heifwriter/src/main/java/androidx/heifwriter/ |
D | Texture2dProgram.java | 176 GLES20.glBindTexture(mTextureTarget, texId); in createTextureObject() 218 GLES20.glBindTexture(mTextureTarget, textureId); in draw() 253 GLES20.glBindTexture(mTextureTarget, 0); in draw()
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 161 glBindTexture(GL_TEXTURE_2D, texture->name); in initTexture() 404 glBindTexture(GL_TEXTURE_2D, mAndroid[1].name); in android() 409 glBindTexture(GL_TEXTURE_2D, mAndroid[0].name); in android() 535 glBindTexture(GL_TEXTURE_2D, font->texture.name); in initFont() 559 glBindTexture(GL_TEXTURE_2D, font.texture.name); in drawText() 600 glBindTexture(GL_TEXTURE_2D, 0); in drawText() 835 glBindTexture(GL_TEXTURE_2D, 0); in movie() 883 glBindTexture(GL_TEXTURE_2D, 0); in playAnimation() 911 glBindTexture(GL_TEXTURE_2D, frame.tid); in playAnimation() 915 glBindTexture(GL_TEXTURE_2D, frame.tid); in playAnimation()
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.cpp | 127 glBindTexture(GL_TEXTURE_2D, mProtectedTexName); in GLES20RenderEngine() 246 glBindTexture(target, texture.getTextureName()); in setupLayerTexturing() 260 glBindTexture(GL_TEXTURE_2D, mProtectedTexName); in setupLayerBlackedOut() 287 glBindTexture(GL_TEXTURE_2D, tname); in bindImageAsFramebuffer()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | gl_frame.cpp | 257 glBindTexture(GL_TEXTURE_2D, texture_id_); in BindTexture() 306 glBindTexture(GL_TEXTURE_2D, texture_id_); in AllocateTexture() 416 glBindTexture(GL_TEXTURE_2D, 0); in AttachTextureToFbo()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 273 glBindTexture(GL_TEXTURE_EXTERNAL_OES, texName); in beforeDraw() 276 glBindTexture(GL_TEXTURE_2D, texName); in beforeDraw()
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/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
D | ImageFlipRenderThread.java | 58 import static android.opengl.GLES20.glBindTexture; 153 glBindTexture(GL_TEXTURE_2D, texture); in run() 214 glBindTexture(GL_TEXTURE_2D, texture); in loadTexture()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 189 glBindTexture(GL_TEXTURE_2D, gTexture); in setupGraphics() 197 glBindTexture(GL_TEXTURE_2D, gBufferTexture); in setupGraphics() 254 glBindTexture(GL_TEXTURE_2D, gBufferTexture); in renderFrame()
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/frameworks/base/services/core/java/com/android/server/display/ |
D | ColorFade.java | 267 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTexNames[0]); in initGLBuffers() 276 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, 0); in initGLBuffers() 423 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTexNames[0]); 437 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, 0);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 112 GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID); in onDrawFrame() 197 GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID); in onSurfaceCreated()
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/frameworks/native/opengl/tests/linetex/ |
D | linetex.cpp | 68 glBindTexture(GL_TEXTURE_2D, 0); in main()
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/frameworks/native/opengl/tests/textures/ |
D | textures.cpp | 67 glBindTexture(GL_TEXTURE_2D, 0); in main()
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/frameworks/native/opengl/tests/gl_yuvtex/ |
D | gl_yuvtex.cpp | 140 glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex); in setupYuvTexSurface() 164 glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex); in renderFrame()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 150 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onDrawFrame() 228 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated()
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/frameworks/native/cmds/flatland/ |
D | Renderers.cpp | 121 glBindTexture(GL_TEXTURE_2D, mDitherTexName); in drawGradient()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 225 glBindTexture(mTexTarget, mTexName); in updateTexImage() 238 glBindTexture(mTexTarget, mTexName); in updateTexImage() 492 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked() 513 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked() 651 glBindTexture(mTexTarget, GLuint(tex)); in attachToContext()
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 245 glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex); in setupYuvTexSurface() 276 glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex); in renderFrame()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaOpenGLReadback.cpp | 41 glBindTexture(GL_TEXTURE_EXTERNAL_OES, sourceTexId); in copyImageInto()
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/frameworks/native/opengl/tests/fillrate/ |
D | fillrate.cpp | 69 glBindTexture(GL_TEXTURE_2D, 0); in main()
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