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Searched refs:glBindVertexArray (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt19 glBindVertexArray;
Dentries.in32 GL_ENTRY(void, glBindVertexArray, GLuint array)
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec34 void glBindVertexArray ( GLuint array )
/frameworks/base/opengl/java/android/opengl/
DGLES30.java789 public static native void glBindVertexArray( in glBindVertexArray() method in GLES30
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h48 #define glBindVertexArray wrap_glBindVertexArray macro
Dgles_undefine.h48 #undef glBindVertexArray
Dgles_stubs.in511 void API_ENTRY(glBindVertexArray)(GLuint array) {
512 CALL_GL_API(glBindVertexArray, array);
Dgles_decls.in171 GL_ENTRY(void, glBindVertexArray, GLuint array)
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in511 void API_ENTRY(glBindVertexArray)(GLuint array) {
512 CALL_GL_API(glBindVertexArray, array);
/frameworks/native/opengl/include/GLES3/
Dgl3.h1128 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
Dgl31.h1130 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
Dgl32.h1130 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp1818 glBindVertexArray( in android_glBindVertexArray__I()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20181 method public static void glBindVertexArray(int);
/frameworks/base/config/
Dhiddenapi-public-dex.txt29064 Landroid/opengl/GLES30;->glBindVertexArray(I)V
/frameworks/base/api/
Dcurrent.txt30608 method public static void glBindVertexArray(int);