Searched refs:glCheckFramebufferStatus (Results 1 – 23 of 23) sorted by relevance
20 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); \
50 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in checkError()
19 glCheckFramebufferStatus;
42 glCheckFramebufferStatus;
67 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
295 *status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in bindImageAsFramebuffer()
70 int status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in startRepaintLayer()
15 GLenum glCheckFramebufferStatus ( GLenum target )
443 public static native int glCheckFramebufferStatus( in glCheckFramebufferStatus() method in GLES20
81 #define glCheckFramebufferStatus wrap_glCheckFramebufferStatus macro
81 #undef glCheckFramebufferStatus
43 GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) {44 CALL_GL_API_RETURN(glCheckFramebufferStatus, target);
15 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
882 int status = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER); in checkFramebufferStatus()
540 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
542 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
693 _returnValue = glCheckFramebufferStatus( in android_glCheckFramebufferStatus__I()
19693 method public static int glCheckFramebufferStatus(int);
28578 Landroid/opengl/GLES20;->glCheckFramebufferStatus(I)I
30120 method public static int glCheckFramebufferStatus(int);