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Searched refs:glCreateShaderProgramv (Results 1 – 18 of 18) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglCreateShaderProgramv.java3 public static native int glCreateShaderProgramv( in glCreateShaderProgramv() method
DglCreateShaderProgramv.nativeReg1 {"glCreateShaderProgramv", "(I[Ljava/lang/String;)I", (void *) android_glCreateShaderProgramv },
DglCreateShaderProgramv.cpp49 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); in android_glCreateShaderProgramv()
/frameworks/native/opengl/libs/
DlibGLESv3.map.txt71 glCreateShaderProgramv; # introduced=21
Dentries.in135 GL_ENTRY(GLuint, glCreateShaderProgramv, GLenum type, GLsizei count, const GLchar *const*strings)
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31.spec14 GLuint glCreateShaderProgramv ( GLenum type, GLsizei count, const GLchar *const *strings )
/frameworks/base/opengl/java/android/opengl/
DGLES31.java343 public static native int glCreateShaderProgramv( in glCreateShaderProgramv() method in GLES31
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h143 #define glCreateShaderProgramv wrap_glCreateShaderProgramv macro
Dgles_undefine.h143 #undef glCreateShaderProgramv
Dgles_stubs.in778 GLuint API_ENTRY(glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const*strings) {
779 CALL_GL_API_RETURN(glCreateShaderProgramv, type, count, strings);
Dgles_decls.in260 GL_ENTRY(GLuint, glCreateShaderProgramv, GLenum type, GLsizei count, const GLchar *const*strings)
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in778 GLuint API_ENTRY(glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const*strings) {
779 CALL_GL_API_RETURN(glCreateShaderProgramv, type, count, strings);
/frameworks/native/opengl/include/GLES3/
Dgl31.h1466 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *con…
Dgl32.h1466 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *con…
/frameworks/base/core/jni/
Dandroid_opengl_GLES31.cpp995 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); in android_glCreateShaderProgramv()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20648 method public static int glCreateShaderProgramv(int, java.lang.String[]);
/frameworks/base/config/
Dhiddenapi-public-dex.txt29531 Landroid/opengl/GLES31;->glCreateShaderProgramv(I[Ljava/lang/String;)I
/frameworks/base/api/
Dcurrent.txt31077 method public static int glCreateShaderProgramv(int, java.lang.String[]);