/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 49 glDepthRangef;
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D | libGLESv1_CM.map.txt | 56 glDepthRangef;
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D | libGLESv3.map.txt | 94 glDepthRangef;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES10.spec | 25 void glDepthRangef ( GLclampf zNear, GLclampf zFar )
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D | GLES20.spec | 37 void glDepthRangef ( GLclampf zNear, GLclampf zFar )
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 415 void glDepthRangef( in glDepthRangef() method
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/frameworks/native/opengl/tools/glgen/specs/jsr239/ |
D | glspec-1.0 | 25 void glDepthRangef ( GLclampf zNear, GLclampf zFar )
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/frameworks/native/opengl/libs/GLES_CM/ |
D | gl_api.in | 16 void API_ENTRY(glDepthRangef)(GLfloat n, GLfloat f) { 17 CALL_GL_API(glDepthRangef, n, f);
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 502 public static native void glDepthRangef( in glDepthRangef() method in GLES10
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D | GLES20.java | 645 public static native void glDepthRangef( in glDepthRangef() method in GLES20
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D | GLErrorWrapper.java | 231 public void glDepthRangef(float near, float far) { in glDepthRangef() method in GLErrorWrapper 233 mgl.glDepthRangef(near, far); in glDepthRangef()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 497 GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
D | GLImpl.java | 316 public native void glDepthRangef( in glDepthRangef() method in GLImpl
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 410 GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 179 #define glDepthRangef wrap_glDepthRangef macro
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D | gles_undefine.h | 179 #undef glDepthRangef
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D | gles_stubs.in | 109 void API_ENTRY(glDepthRangef)(GLfloat n, GLfloat f) { 110 CALL_GL_API(glDepthRangef, n, f);
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D | gles_decls.in | 37 GL_ENTRY(void, glDepthRangef, GLfloat n, GLfloat f)
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 109 void API_ENTRY(glDepthRangef)(GLfloat n, GLfloat f) { 110 CALL_GL_API(glDepthRangef, n, f);
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/frameworks/native/opengl/libagl/ |
D | matrix.cpp | 1083 void glDepthRangef(GLclampf zNear, GLclampf zFar) in glDepthRangef() function
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 562 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 562 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
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D | gl31.h | 564 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
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D | gl32.h | 564 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
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/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 883 glDepthRangef( in android_glDepthRangef__FF()
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