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Searched refs:glFlushMappedBufferRange (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt125 glFlushMappedBufferRange;
Dentries.in267 GL_ENTRY(void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length)
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec33 void glFlushMappedBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length )
/frameworks/base/opengl/java/android/opengl/
DGLES30.java781 public static native void glFlushMappedBufferRange( in glFlushMappedBufferRange() method in GLES30
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h267 #define glFlushMappedBufferRange wrap_glFlushMappedBufferRange macro
Dgles_undefine.h266 #undef glFlushMappedBufferRange
Dgles_stubs.in508 void API_ENTRY(glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) {
509 CALL_GL_API(glFlushMappedBufferRange, target, offset, length);
Dgles_decls.in170 GL_ENTRY(void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length)
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in508 void API_ENTRY(glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) {
509 CALL_GL_API(glFlushMappedBufferRange, target, offset, length);
/frameworks/native/opengl/include/GLES3/
Dgl3.h1127 GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr le…
Dgl31.h1129 GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr le…
Dgl32.h1129 GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr le…
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp1807 glFlushMappedBufferRange( in android_glFlushMappedBufferRange__III()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20216 method public static void glFlushMappedBufferRange(int, int, int);
/frameworks/base/config/
Dhiddenapi-public-dex.txt29099 Landroid/opengl/GLES30;->glFlushMappedBufferRange(III)V
/frameworks/base/api/
Dcurrent.txt30643 method public static void glFlushMappedBufferRange(int, int, int);