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Searched refs:glFramebufferTexture (Results 1 – 13 of 13) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES32.spec25 void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level )
/frameworks/native/opengl/libs/
DlibGLESv3.map.txt128 glFramebufferTexture; # introduced=24
Dentries.in285 GL_ENTRY(void, glFramebufferTexture, GLenum target, GLenum attachment, GLuint texture, GLint level)
/frameworks/base/opengl/java/android/opengl/
DGLES32.java511 public static native void glFramebufferTexture( in glFramebufferTexture() method in GLES32
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h280 #define glFramebufferTexture wrap_glFramebufferTexture macro
Dgles_undefine.h279 #undef glFramebufferTexture
Dgles_stubs.in1015 void API_ENTRY(glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)…
1016 CALL_GL_API(glFramebufferTexture, target, attachment, texture, level);
Dgles_decls.in339 GL_ENTRY(void, glFramebufferTexture, GLenum target, GLenum attachment, GLuint texture, GLint level)
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in1015 void API_ENTRY(glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)…
1016 CALL_GL_API(glFramebufferTexture, target, attachment, texture, level);
/frameworks/base/core/jni/
Dandroid_opengl_GLES32.cpp1010 glFramebufferTexture( in android_glFramebufferTexture__IIII()
/frameworks/native/opengl/include/GLES3/
Dgl32.h1802 GL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture,…
/frameworks/base/config/
Dhiddenapi-public-dex.txt30070 Landroid/opengl/GLES32;->glFramebufferTexture(IIII)V
/frameworks/base/api/
Dcurrent.txt31620 method public static void glFramebufferTexture(int, int, int, int);