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Searched refs:glGenVertexArrays (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt145 glGenVertexArrays;
Dentries.in319 GL_ENTRY(void, glGenVertexArrays, GLsizei n, GLuint *arrays)
/frameworks/base/opengl/java/android/opengl/
DGLES30.java810 public static native void glGenVertexArrays( in glGenVertexArrays() method in GLES30
818 public static native void glGenVertexArrays( in glGenVertexArrays() method in GLES30
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec36 void glGenVertexArrays ( GLsizei n, GLuint *arrays )
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h311 #define glGenVertexArrays wrap_glGenVertexArrays macro
Dgles_undefine.h310 #undef glGenVertexArrays
Dgles_stubs.in517 void API_ENTRY(glGenVertexArrays)(GLsizei n, GLuint *arrays) {
518 CALL_GL_API(glGenVertexArrays, n, arrays);
Dgles_decls.in173 GL_ENTRY(void, glGenVertexArrays, GLsizei n, GLuint *arrays)
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in517 void API_ENTRY(glGenVertexArrays)(GLsizei n, GLuint *arrays) {
518 CALL_GL_API(glGenVertexArrays, n, arrays);
/frameworks/native/opengl/include/GLES3/
Dgl3.h1130 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
Dgl31.h1132 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
Dgl32.h1132 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp1931 glGenVertexArrays( in android_glGenVertexArrays__I_3II()
1969 glGenVertexArrays( in android_glGenVertexArrays__ILjava_nio_IntBuffer_2()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20224 method public static void glGenVertexArrays(int, int[], int);
20225 method public static void glGenVertexArrays(int, java.nio.IntBuffer);
/frameworks/base/config/
Dhiddenapi-public-dex.txt29107 Landroid/opengl/GLES30;->glGenVertexArrays(ILjava/nio/IntBuffer;)V
29108 Landroid/opengl/GLES30;->glGenVertexArrays(I[II)V
/frameworks/base/api/
Dcurrent.txt30651 method public static void glGenVertexArrays(int, int[], int);
30652 method public static void glGenVertexArrays(int, java.nio.IntBuffer);