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Searched refs:glGetShaderSource (Results 1 – 24 of 24) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetShaderSource.java3 public static native void glGetShaderSource( in glGetShaderSource() method
15 public static native void glGetShaderSource( in glGetShaderSource() method
24 public static native String glGetShaderSource( in glGetShaderSource() method
DglGetShaderSource.nativeReg1 {"glGetShaderSource", "(II[II[BI)V", (void *) android_glGetShaderSource__II_3II_3BI },
2 {"glGetShaderSource", "(IILjava/nio/IntBuffer;B)V", (void *) android_glGetShaderSource__IILjava_nio…
3 {"glGetShaderSource", "(I)Ljava/lang/String;", (void *) android_glGetShaderSource },
DglGetShaderSource.cpp45 glGetShaderSource( in android_glGetShaderSource__II_3II_3BI()
80 glGetShaderSource( in android_glGetShaderSource__IILjava_nio_IntBuffer_2B()
103 glGetShaderSource(shader, shaderLen, NULL, buf); in android_glGetShaderSource()
/frameworks/native/services/surfaceflinger/RenderEngine/
DProgram.cpp119 glGetShaderSource(shader, l, nullptr, src); in dumpShader()
/frameworks/native/opengl/libs/
DlibGLESv2.map.txt119 glGetShaderSource;
DlibGLESv3.map.txt203 glGetShaderSource;
Dentries.in441 GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
/frameworks/base/opengl/java/android/opengl/
DGLES20.java1101 public static native void glGetShaderSource( in glGetShaderSource() method in GLES20
1113 public static native void glGetShaderSource( in glGetShaderSource() method in GLES20
1122 public static native String glGetShaderSource( in glGetShaderSource() method in GLES20
/frameworks/native/opengl/tools/glgen/specs/gles11/
Dchecks.spec73 // glGetShaderSource
DGLES20.spec72 void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java214 Slog.e(TAG, GLES20.glGetShaderSource(shader)); in loadShader()
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h429 #define glGetShaderSource wrap_glGetShaderSource macro
Dgles_undefine.h428 #undef glGetShaderSource
Dgles_stubs.in211 void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) {
212 CALL_GL_API(glGetShaderSource, shader, bufSize, length, source);
Dgles_decls.in71 GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in211 void API_ENTRY(glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) {
212 CALL_GL_API(glGetShaderSource, shader, bufSize, length, source);
/frameworks/native/opengl/include/GLES2/
Dgl2.h596 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLc…
/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp3438 glGetShaderSource( in android_glGetShaderSource__II_3II_3BI()
3473 glGetShaderSource( in android_glGetShaderSource__IILjava_nio_IntBuffer_2B()
3496 glGetShaderSource(shader, shaderLen, NULL, buf); in android_glGetShaderSource()
/frameworks/native/opengl/include/GLES3/
Dgl3.h596 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLc…
Dgl31.h598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLc…
Dgl32.h598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLc…
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19770 method public static void glGetShaderSource(int, int, int[], int, byte[], int);
19771 method public static java.lang.String glGetShaderSource(int);
/frameworks/base/config/
Dhiddenapi-public-dex.txt28657 Landroid/opengl/GLES20;->glGetShaderSource(I)Ljava/lang/String;
28658 Landroid/opengl/GLES20;->glGetShaderSource(II[II[BI)V
/frameworks/base/api/
Dcurrent.txt30197 method public static void glGetShaderSource(int, int, int[], int, byte[], int);
30198 method public static java.lang.String glGetShaderSource(int);