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Searched refs:glGetnUniformfv (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES32.java551 public static native void glGetnUniformfv( in glGetnUniformfv() method in GLES32
561 public static native void glGetnUniformfv( in glGetnUniformfv() method in GLES32
/frameworks/native/opengl/tools/glgen/specs/gles11/
Dchecks.spec79 glGetnUniformfv check params bufSize
DGLES32.spec29 void glGetnUniformfv ( GLuint program, GLint location, GLsizei bufSize, GLfloat *params )
/frameworks/native/opengl/libs/
DlibGLESv3.map.txt228 glGetnUniformfv; # introduced=24
Dentries.in487 GL_ENTRY(void, glGetnUniformfv, GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h469 #define glGetnUniformfv wrap_glGetnUniformfv macro
Dgles_undefine.h468 #undef glGetnUniformfv
Dgles_stubs.in1027 void API_ENTRY(glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) {
1028 CALL_GL_API(glGetnUniformfv, program, location, bufSize, params);
Dgles_decls.in343 GL_ENTRY(void, glGetnUniformfv, GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
/frameworks/base/core/jni/
Dandroid_opengl_GLES32.cpp1126 glGetnUniformfv( in android_glGetnUniformfv__III_3FI()
1172 glGetnUniformfv( in android_glGetnUniformfv__IIILjava_nio_FloatBuffer_2()
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in1027 void API_ENTRY(glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) {
1028 CALL_GL_API(glGetnUniformfv, program, location, bufSize, params);
/frameworks/native/opengl/include/GLES3/
Dgl32.h1806 GL_APICALL void GL_APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLflo…
/frameworks/base/config/
Dhiddenapi-public-dex.txt30076 Landroid/opengl/GLES32;->glGetnUniformfv(IIILjava/nio/FloatBuffer;)V
30077 Landroid/opengl/GLES32;->glGetnUniformfv(III[FI)V
/frameworks/base/api/
Dcurrent.txt31637 method public static void glGetnUniformfv(int, int, int, float[], int);
31638 method public static void glGetnUniformfv(int, int, int, java.nio.FloatBuffer);