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Searched refs:glTexStorage2D (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt351 glTexStorage2D;
Dentries.in885 GL_ENTRY(void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width,…
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec108 void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei …
/frameworks/base/opengl/java/android/opengl/
DGLES30.java1777 public static native void glTexStorage2D( in glTexStorage2D() method in GLES30
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h814 #define glTexStorage2D wrap_glTexStorage2D macro
Dgles_undefine.h813 #undef glTexStorage2D
Dgles_stubs.in730 void API_ENTRY(glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width,…
731 CALL_GL_API(glTexStorage2D, target, levels, internalformat, width, height);
Dgles_decls.in244 GL_ENTRY(void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width,…
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in730 void API_ENTRY(glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width,…
731 CALL_GL_API(glTexStorage2D, target, levels, internalformat, width, height);
/frameworks/native/opengl/include/GLES3/
Dgl3.h1201 GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, G…
Dgl31.h1203 GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, G…
Dgl32.h1203 GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, G…
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp5793 glTexStorage2D( in android_glTexStorage2D__IIIII()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20295 method public static void glTexStorage2D(int, int, int, int, int);
/frameworks/base/config/
Dhiddenapi-public-dex.txt29180 Landroid/opengl/GLES30;->glTexStorage2D(IIIII)V
/frameworks/base/api/
Dcurrent.txt30724 method public static void glTexStorage2D(int, int, int, int, int);