/frameworks/native/cmds/flatland/ |
D | Renderers.cpp | 113 glUniform4fv(mColor0UniformLoc, 1, color0); in drawGradient() 114 glUniform4fv(mColor1UniformLoc, 1, color1); in drawGradient()
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D | Composers.cpp | 84 glUniform4fv(mModColorUniformLoc, 1, modColor); in modBlit()
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | Program.cpp | 135 glUniform4fv(mColorLoc, 1, color); in setUniforms()
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/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 188 glUniform4fv;
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D | libGLESv3.map.txt | 379 glUniform4fv;
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D | entries.in | 945 GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat *value)
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1670 public static native void glUniform4fv( in glUniform4fv() method in GLES20 1679 public static native void glUniform4fv( in glUniform4fv() method in GLES20
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/frameworks/base/libs/hwui/ |
D | SkiaShader.cpp | 56 glUniform4fv(slot, 1, reinterpret_cast<const float*>(&color)); in bindUniformColor()
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 274 glUniform4fv(mCaches->program().getUniform("colorMatrixVector"), 1, in render()
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 126 void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v )
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 379 GLES20.glUniform4fv(uniform.getLocation(), len / 4, values, 0); in setUniformValue()
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 382 RSD_CALL_GL(glUniform4fv, slot, arraySize, fd); in setUniform()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 786 glUniform4fv(var, n, values); in SetUniformValue()
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 853 #define glUniform4fv wrap_glUniform4fv macro
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D | gles_undefine.h | 852 #undef glUniform4fv
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D | gles_stubs.in | 373 void API_ENTRY(glUniform4fv)(GLint location, GLsizei count, const GLfloat *value) { 374 CALL_GL_API(glUniform4fv, location, count, value);
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D | gles_decls.in | 125 GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat *value)
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 517 GLES20.glUniform4fv(mDrawParameters[INDEX_COLOR].handle, 1, colorArray, 0); in prepareDraw()
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 373 void API_ENTRY(glUniform4fv)(GLint location, GLsizei count, const GLfloat *value) { 374 CALL_GL_API(glUniform4fv, location, count, value);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 650 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 650 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
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D | gl31.h | 652 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
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D | gl32.h | 652 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 5535 glUniform4fv( in android_glUniform4fv__II_3FI() 5580 glUniform4fv( in android_glUniform4fv__IILjava_nio_FloatBuffer_2()
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19841 method public static void glUniform4fv(int, int, float[], int); 19842 method public static void glUniform4fv(int, int, java.nio.FloatBuffer);
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