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Searched refs:glUniformMatrix4fv (Results 1 – 25 of 38) sorted by relevance

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/frameworks/native/services/surfaceflinger/RenderEngine/
DProgram.cpp71 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program()
131 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.mTexture.getMatrix().asArray()); in setUniforms()
142 glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); in setUniforms()
154 glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, in setUniforms()
161 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.mProjectionMatrix.asArray()); in setUniforms()
/frameworks/base/libs/hwui/
DProgram.cpp157 glUniformMatrix4fv(projection, 1, GL_FALSE, &projectionMatrix.data[0]); in set()
166 glUniformMatrix4fv(projection, 1, GL_FALSE, &p.data[0]); in set()
174 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]); in set()
DSkiaShader.cpp195 glUniformMatrix4fv(caches.program().getUniform("screenSpace"), 1, GL_FALSE, in applyGradient()
257 glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1, GL_FALSE, in applyBitmap()
/frameworks/native/cmds/flatland/
DRenderers.cpp109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); in drawGradient()
110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity); in drawGradient()
DComposers.cpp82 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); in modBlit()
83 glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix); in modBlit()
/frameworks/av/cmds/screenrecord/
DProgram.cpp266 glUniformMatrix4fv(muMVPMatrixLoc, 1, GL_FALSE, screenToNdc); in beforeDraw()
267 glUniformMatrix4fv(muGLCMatrixLoc, 1, GL_FALSE, texMatrix); in beforeDraw()
/frameworks/support/heifwriter/src/main/java/androidx/heifwriter/
DTexture2dProgram.java221 GLES20.glUniformMatrix4fv(muMVPMatrixLoc, 1, false, mvpMatrix, 0); in draw()
225 GLES20.glUniformMatrix4fv(muTexMatrixLoc, 1, false, texMatrix, 0); in draw()
/frameworks/native/libs/gui/tests/
DTextureRenderer.cpp111 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); in drawTexture()
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp272 glUniformMatrix4fv(mCaches->program().getUniform("colorMatrix"), 1, GL_FALSE, in render()
294 glUniformMatrix4fv(fill.program->getUniform("roundRectInvTransform"), 1, GL_FALSE, in render()
327 glUniformMatrix4fv(fill.program->getUniform("mainTextureTransform"), 1, GL_FALSE, in render()
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java131 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame()
132 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java224 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame()
225 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
/frameworks/native/opengl/libs/
DlibGLESv2.map.txt193 glUniformMatrix4fv;
DlibGLESv3.map.txt391 glUniformMatrix4fv;
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java418 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame()
419 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java416 GLES20.glUniformMatrix4fv(mProjMatrixLoc, 1, false, mProjMatrix, 0);
417 GLES20.glUniformMatrix4fv(mTexMatrixLoc, 1, false, mTexMatrix, 0);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java173 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java1752 public static native void glUniformMatrix4fv( in glUniformMatrix4fv() method in GLES20
1762 public static native void glUniformMatrix4fv( in glUniformMatrix4fv() method in GLES20
/frameworks/base/core/java/android/hardware/camera2/legacy/
DSurfaceTextureRenderer.java341 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, /*count*/ 1, /*transpose*/ false, mMVPMatrix, in drawFrame()
343 GLES20.glUniformMatrix4fv(muSTMatrixHandle, /*count*/ 1, /*transpose*/ false, mSTMatrix, in drawFrame()
/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/
DSwarm.java175 GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mvpMatrix, 0); in draw()
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java570 GLES20.glUniformMatrix4fv(params[INDEX_MATRIX].handle, 1, false, mTempMatrix, MATRIX_SIZE); in setMatrix()
670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES20.spec131 void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java391 GLES20.glUniformMatrix4fv(uniform.getLocation(), len / 16, false, values, 0); in setUniformValue()
/frameworks/rs/driver/
DrsdShader.cpp365 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd); in setUniform()
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp798 glUniformMatrix4fv(var, n, GL_FALSE, values); in SetUniformValue()
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h871 #define glUniformMatrix4fv wrap_glUniformMatrix4fv macro

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