/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | Program.cpp | 71 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray()); in Program() 131 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.mTexture.getMatrix().asArray()); in setUniforms() 142 glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray()); in setUniforms() 154 glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, in setUniforms() 161 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.mProjectionMatrix.asArray()); in setUniforms()
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/frameworks/base/libs/hwui/ |
D | Program.cpp | 157 glUniformMatrix4fv(projection, 1, GL_FALSE, &projectionMatrix.data[0]); in set() 166 glUniformMatrix4fv(projection, 1, GL_FALSE, &p.data[0]); in set() 174 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]); in set()
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D | SkiaShader.cpp | 195 glUniformMatrix4fv(caches.program().getUniform("screenSpace"), 1, GL_FALSE, in applyGradient() 257 glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1, GL_FALSE, in applyBitmap()
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/frameworks/native/cmds/flatland/ |
D | Renderers.cpp | 109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); in drawGradient() 110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity); in drawGradient()
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D | Composers.cpp | 82 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); in modBlit() 83 glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix); in modBlit()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 266 glUniformMatrix4fv(muMVPMatrixLoc, 1, GL_FALSE, screenToNdc); in beforeDraw() 267 glUniformMatrix4fv(muGLCMatrixLoc, 1, GL_FALSE, texMatrix); in beforeDraw()
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/frameworks/support/heifwriter/src/main/java/androidx/heifwriter/ |
D | Texture2dProgram.java | 221 GLES20.glUniformMatrix4fv(muMVPMatrixLoc, 1, false, mvpMatrix, 0); in draw() 225 GLES20.glUniformMatrix4fv(muTexMatrixLoc, 1, false, texMatrix, 0); in draw()
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/frameworks/native/libs/gui/tests/ |
D | TextureRenderer.cpp | 111 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); in drawTexture()
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 272 glUniformMatrix4fv(mCaches->program().getUniform("colorMatrix"), 1, GL_FALSE, in render() 294 glUniformMatrix4fv(fill.program->getUniform("roundRectInvTransform"), 1, GL_FALSE, in render() 327 glUniformMatrix4fv(fill.program->getUniform("mainTextureTransform"), 1, GL_FALSE, in render()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 131 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame() 132 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 224 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame() 225 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
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/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 193 glUniformMatrix4fv;
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D | libGLESv3.map.txt | 391 glUniformMatrix4fv;
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 418 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame() 419 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame()
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/frameworks/base/services/core/java/com/android/server/display/ |
D | ColorFade.java | 416 GLES20.glUniformMatrix4fv(mProjMatrixLoc, 1, false, mProjMatrix, 0); 417 GLES20.glUniformMatrix4fv(mTexMatrixLoc, 1, false, mTexMatrix, 0);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 173 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); in onDrawFrame()
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1752 public static native void glUniformMatrix4fv( in glUniformMatrix4fv() method in GLES20 1762 public static native void glUniformMatrix4fv( in glUniformMatrix4fv() method in GLES20
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | SurfaceTextureRenderer.java | 341 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, /*count*/ 1, /*transpose*/ false, mMVPMatrix, in drawFrame() 343 GLES20.glUniformMatrix4fv(muSTMatrixHandle, /*count*/ 1, /*transpose*/ false, mSTMatrix, in drawFrame()
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/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/ |
D | Swarm.java | 175 GLES20.glUniformMatrix4fv(mMVPMatrixHandle, 1, false, mvpMatrix, 0); in draw()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 570 GLES20.glUniformMatrix4fv(params[INDEX_MATRIX].handle, 1, false, mTempMatrix, MATRIX_SIZE); in setMatrix() 670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 131 void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 391 GLES20.glUniformMatrix4fv(uniform.getLocation(), len / 16, false, values, 0); in setUniformValue()
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 365 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd); in setUniform()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 798 glUniformMatrix4fv(var, n, GL_FALSE, values); in SetUniformValue()
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 871 #define glUniformMatrix4fv wrap_glUniformMatrix4fv macro
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