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Searched refs:glUnmapBuffer (Results 1 – 17 of 17) sorted by relevance

/frameworks/base/libs/hwui/
DPixelBuffer.cpp125 GLboolean status = glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); in unmap()
/frameworks/native/opengl/libs/
DlibGLESv3.map.txt394 glUnmapBuffer;
Dentries.in974 GL_ENTRY(GLboolean, glUnmapBuffer, GLenum target)
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec20 GLboolean glUnmapBuffer ( GLenum target )
/frameworks/base/opengl/java/android/opengl/
DGLES30.java587 public static native boolean glUnmapBuffer( in glUnmapBuffer() method in GLES30
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h876 #define glUnmapBuffer wrap_glUnmapBuffer macro
Dgles_undefine.h875 #undef glUnmapBuffer
Dgles_stubs.in469 GLboolean API_ENTRY(glUnmapBuffer)(GLenum target) {
470 CALL_GL_API_RETURN(glUnmapBuffer, target);
Dgles_decls.in157 GL_ENTRY(GLboolean, glUnmapBuffer, GLenum target)
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in469 GLboolean API_ENTRY(glUnmapBuffer)(GLenum target) {
470 CALL_GL_API_RETURN(glUnmapBuffer, target);
/frameworks/native/opengl/include/GLES3/
Dgl3.h1114 GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
Dgl31.h1116 GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
Dgl32.h1116 GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp1145 _returnValue = glUnmapBuffer( in android_glUnmapBuffer__I()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20325 method public static boolean glUnmapBuffer(int);
/frameworks/base/config/
Dhiddenapi-public-dex.txt29210 Landroid/opengl/GLES30;->glUnmapBuffer(I)Z
/frameworks/base/api/
Dcurrent.txt30754 method public static boolean glUnmapBuffer(int);