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Searched refs:glVertexAttribFormat (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt410 glVertexAttribFormat; # introduced=21
Dentries.in995 GL_ENTRY(void, glVertexAttribFormat, GLuint attribindex, GLint size, GLenum type, GLboolean normali…
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31.spec65 void glVertexAttribFormat ( GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLui…
/frameworks/base/opengl/java/android/opengl/
DGLES31.java1075 public static native void glVertexAttribFormat( in glVertexAttribFormat() method in GLES31
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h897 #define glVertexAttribFormat wrap_glVertexAttribFormat macro
Dgles_undefine.h896 #undef glVertexAttribFormat
Dgles_stubs.in931 void API_ENTRY(glVertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normali…
932 CALL_GL_API(glVertexAttribFormat, attribindex, size, type, normalized, relativeoffset);
Dgles_decls.in311 GL_ENTRY(void, glVertexAttribFormat, GLuint attribindex, GLint size, GLenum type, GLboolean normali…
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in931 void API_ENTRY(glVertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normali…
932 CALL_GL_API(glVertexAttribFormat, attribindex, size, type, normalized, relativeoffset);
/frameworks/native/opengl/include/GLES3/
Dgl31.h1517 GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLbo…
Dgl32.h1517 GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLbo…
/frameworks/base/core/jni/
Dandroid_opengl_GLES31.cpp3645 glVertexAttribFormat( in android_glVertexAttribFormat__IIIZI()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20740 method public static void glVertexAttribFormat(int, int, int, boolean, int);
/frameworks/base/config/
Dhiddenapi-public-dex.txt29623 Landroid/opengl/GLES31;->glVertexAttribFormat(IIIZI)V
/frameworks/base/api/
Dcurrent.txt31169 method public static void glVertexAttribFormat(int, int, int, boolean, int);