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Searched refs:glVertexAttribI4ui (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/libs/
DlibGLESv3.map.txt413 glVertexAttribI4ui;
Dentries.in998 GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES30.spec50 void glVertexAttribI4ui ( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w )
/frameworks/base/opengl/java/android/opengl/
DGLES30.java1030 public static native void glVertexAttribI4ui( in glVertexAttribI4ui() method in GLES30
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h900 #define glVertexAttribI4ui wrap_glVertexAttribI4ui macro
Dgles_undefine.h899 #undef glVertexAttribI4ui
Dgles_stubs.in556 void API_ENTRY(glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) {
557 CALL_GL_API(glVertexAttribI4ui, index, x, y, z, w);
Dgles_decls.in186 GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in556 void API_ENTRY(glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) {
557 CALL_GL_API(glVertexAttribI4ui, index, x, y, z, w);
/frameworks/native/opengl/include/GLES3/
Dgl3.h1143 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint …
Dgl31.h1145 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint …
Dgl32.h1145 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint …
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp2734 glVertexAttribI4ui( in android_glVertexAttribI4ui__IIIII()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20330 method public static void glVertexAttribI4ui(int, int, int, int, int);
/frameworks/base/config/
Dhiddenapi-public-dex.txt29215 Landroid/opengl/GLES30;->glVertexAttribI4ui(IIIII)V
/frameworks/base/api/
Dcurrent.txt30759 method public static void glVertexAttribI4ui(int, int, int, int, int);