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Searched refs:gvTexturePositionHandle (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp143 GLuint gvTexturePositionHandle; variable
179 gvTexturePositionHandle = glGetAttribLocation(gTextureProgram, "position"); in setupGraphics()
269 glVertexAttribPointer(gvTexturePositionHandle, 3, GL_FLOAT, GL_FALSE, in renderFrame()
275 glEnableVertexAttribArray(gvTexturePositionHandle); in renderFrame()