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Searched refs:gvTextureSamplerHandle (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp145 GLuint gvTextureSamplerHandle; variable
183 gvTextureSamplerHandle = glGetUniformLocation(gTextureProgram, "texture"); in setupGraphics()