Searched refs:inLayerCount (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/libs/ui/ |
D | GraphicBuffer.cpp | 69 PixelFormat inFormat, uint32_t inLayerCount, uint64_t usage, std::string requestorName) in GraphicBuffer() argument 72 mInitCheck = initWithSize(inWidth, inHeight, inFormat, inLayerCount, in GraphicBuffer() 78 PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer() argument 81 inWidth, inHeight, inFormat, inLayerCount, static_cast<uint64_t>(inUsage), in GraphicBuffer() 132 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in reallocate() argument 141 inLayerCount == layerCount && in reallocate() 150 return initWithSize(inWidth, inHeight, inFormat, inLayerCount, inUsage, "[Reallocation]"); in reallocate() 154 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in needsReallocation() argument 159 if (inLayerCount != layerCount) return true; in needsReallocation() 165 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage, in initWithSize() argument [all …]
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/frameworks/native/libs/ui/include/ui/ |
D | GraphicBuffer.h | 85 uint32_t inLayerCount, uint64_t inUsage, 134 uint32_t inLayerCount, uint32_t inUsage, uint32_t inStride, 160 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage); 163 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage); 226 PixelFormat inFormat, uint32_t inLayerCount,
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | GraphicBuffer.h | 85 uint32_t inLayerCount, uint64_t inUsage, 134 uint32_t inLayerCount, uint32_t inUsage, uint32_t inStride, 160 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage); 163 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage); 226 PixelFormat inFormat, uint32_t inLayerCount,
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