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Searched refs:inLayerCount (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBuffer.cpp69 PixelFormat inFormat, uint32_t inLayerCount, uint64_t usage, std::string requestorName) in GraphicBuffer() argument
72 mInitCheck = initWithSize(inWidth, inHeight, inFormat, inLayerCount, in GraphicBuffer()
78 PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer() argument
81 inWidth, inHeight, inFormat, inLayerCount, static_cast<uint64_t>(inUsage), in GraphicBuffer()
132 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in reallocate() argument
141 inLayerCount == layerCount && in reallocate()
150 return initWithSize(inWidth, inHeight, inFormat, inLayerCount, inUsage, "[Reallocation]"); in reallocate()
154 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in needsReallocation() argument
159 if (inLayerCount != layerCount) return true; in needsReallocation()
165 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage, in initWithSize() argument
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/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h85 uint32_t inLayerCount, uint64_t inUsage,
134 uint32_t inLayerCount, uint32_t inUsage, uint32_t inStride,
160 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage);
163 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage);
226 PixelFormat inFormat, uint32_t inLayerCount,
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h85 uint32_t inLayerCount, uint64_t inUsage,
134 uint32_t inLayerCount, uint32_t inUsage, uint32_t inStride,
160 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage);
163 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage);
226 PixelFormat inFormat, uint32_t inLayerCount,